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Produkt zum Begriff VCPP:


  • Compiler
    Compiler

    Compiler Grundsätze, Techniken und Werkzeuge: das "Drachenbuch" von Aho, Sethi und Ullman gilt als das unumstrittene Referenzbuch des Compilerbaus. Das Autorenteam, verstärkt durch die weltberühmte Informatikerin Monica Lam, hat das Standardwerk in einer zweiten Auflage komplett überarbeitet veröffentlicht. Es bietet eine in allen Aspekten detaillierte Einführung in die Theorie und Praxis des Compilerbaus. Das Buch stellt, beginnend mit der Beschreibung der Grammatik einfacher Sprachen, die Grundideen vor, die hinter der Compiler-Technologie stehen und vertieft dann im zweiten Teil die vorgestellten Techniken. Die Autoren behandeln wichtige Themen wie die lexikalische Analyse, die Syntaxanalyse, Typüberprüfung, Zwischencodegenerierung, Codeoptimierung und Softwaredesign. Neu hinzugefügt wurden vier Kapitel, die sich mit der Laufzeitumgebung sowie den Besonderheiten moderner Prozessorarchitektur beschäftigen. Dieses geballte Wissen wird in Praxisbeispielen effizient zusammengeführt. Dabei wird die Verwendung der Werkzeuge wie lex und yacc in Beispielen demonstriert. Das ursprüngliche Drachenbuch stützte sich auf die Werkzeuge lex und yacc, um Compiler in der Programmiersprache C zu entwickeln. Um den heutigen Ansprüchen gerecht zu werden, beinhaltet die Neuauflage das Übersichtskapitel 2, zusammen mit Anhang A, deshalb ein komplett in Java entwickeltes Compiler Front-End. Da die restlichen Kapitel (insbesondere Kapitel 3, 4 und 5) immer noch auf lex und yacc aufbauen, wurde in der deutschen Übersetzung der Anhang C hinzugefügt. Dieser stellt das Werkzeug SableCC vor, mit dem Lexer und Parser in Java erstellt werden können. Vorgestellt wird auch, wie man mit SableCC abstrakte Syntaxbäume generieren und Analysephasen implementieren kann. Der Anhang C sowie die CWS-Webseite zu diesem Buch enthalten zusätzliche Übungen. Diese Ergänzungen ermöglichen den Einsatz dieses Buches sowohl für die Lehre, basierend auf Java, als auch die praktische Anwendung des Wissens für Informatiker, die in Java entwickeln. Wahrlich ein "Drachenbuch" Dieses Buch richtet sich an Studierende und Praktiker aus der Informatik und an alle, die effizienten Code entwickeln wollen. Begleitend zum Buch dazu gibt es Lösungsansätze zu den Aufgaben und alle Abbildungen aus dem Buch als Foliensatz. Inhalt Struktur eines Compilers Evolution der Programmiersprachen Wissenschaft des Compilerbaus Anwendungen der Compilertechnologie Grundlagen von Programmiersprachen Ein einfacher syntaxgerichteter Übersetzer Lexikalische Analyse (neu) Syntaktische Analyse Syntaxgerichtete Übersetzung Zwischencodeerzeugung Laufzeitumgebungen (neu) Codeerzeugung Maschinenunabhängige Optimierungen Optimierungen für Parallelität und Lokalität (neu) Interprozedurale Analyse (neu) CWS Für Dozenten Alle Abbildungen als Foliensatz sowie ausgewählter Java Code Für Studenten Lösungshinweise zu den Aufgaben sowie ausgewählter Java Code

    Preis: 55.99 € | Versand*: 0 €
  • Effective Debugging: 66 Specific Ways to Debug Software and Systems
    Effective Debugging: 66 Specific Ways to Debug Software and Systems

    Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools.   Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging.   Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain.   Key features include High-level strategies and methods for addressing diverse software failuresSpecific techniques to apply when programming, compiling, and running codeBetter ways to make the most of your debuggerGeneral-purpose skills and tools worth investing inAdvanced ideas and techniques for escaping dead-ends and the maze of complexityAdvice for making programs easier to debugSpecialized approaches for debugging multithreaded, asynchronous, and embedded codeBug avoidance through improved software design, construction, and management

    Preis: 32.09 € | Versand*: 0 €
  • Advanced .NET Debugging
    Advanced .NET Debugging

    Mario Hewardt's Advanced .NET Debugging is an excellent resource for both beginner and experienced developers working with .NET. The book is also packed with many debugging tips and discussions of CLR internals, which will benefit developers architecting software. Jeffrey Richter, consultant, trainer, and author at Wintellect   Mario has done it again. His Advanced Windows Debugging (coauthored with Daniel Pravat) is an invaluable resource for native code debugging, and Advanced .NET Debugging achieves the same quality, clarity, and breadth to make it just as invaluable for .NET debugging. Mark Russinovich, Technical Fellow, Microsoft Corporation The Only Complete, Practical Guide to Fixing the Toughest .NET Bugs   Advanced .NET Debugging is the first focused, pragmatic guide to tracking down today's most complex and challenging .NET application bugs. It is the only book to focus entirely on using powerful native debugging tools, including WinDBG, NTSD, and CDB, to debug .NET applications. Using these tools, author Mario Hewardt explains how to identify the real root causes of problemsfar more quickly than you ever could with other debuggers.   Hewardt first introduces the key concepts needed to successfully use .NET's native debuggers. Next, he turns to sophisticated debugging techniques, using real-world examples that demonstrate many common C# programming errors.   This book enables you to Make practical use of postmortem debugging, including PowerDBG and other power tools Understand the debugging details and implications of the new .NET CLR 4.0 Master and successfully use Debugging Tools for Windows, as well as SOS, SOSEX, CLR Profiler, and other powerful tools Gain a deeper, more practical understanding of CLR internals, such as examining thread-specific data, managed heap and garbage collector, interoperability layer, and .NET exceptions Solve difficult synchronization problems, managed heap problems, interoperability problems, and much more Generate and successfully analyze crash dumps 

    Preis: 36.37 € | Versand*: 0 €
  • Good Code, Bad Code: Think like a software engineer
    Good Code, Bad Code: Think like a software engineer

    "Helps explain some of the knowledge gaps between enthusiastic new graduates and grouchy old gray beards like myself." - Joe IvansPractical techniques for writing code that is robust, reliable, and easy for team members to understand and adapt.Good code or bad code? The difference often comes down to how you apply the conventions, style guides, and other established practices of the software development community. In Good Code, Bad Code you'll learn how to boost your effectiveness and productivity with code development insights normally only learned through years of experience, careful mentorship, and hundreds of code reviews.In Good Code, Bad Code you'll learn how to:- Think about code like an effective software engineer- Write functions that read like a well-structured sentence- Ensure code is reliable and bug free- Effectively unit test code- Identify code that can cause problems and improve it- Write code that is reusable and adaptable to new requirements- Improve your medium and long-term productivity- Save you and your team's timeabout the technologyCoding in a development team requires very different skills to working on personal projects. Successful software engineers need to ensure that their code is reusable, maintainable, and easy for others to understand and adapt.about the bookGood Code, Bad Code is a shortcut guide to writing high-quality code. Your mentor is Google veteran Tom Long, who lays out lessons and mindsets that will take your code from junior developer to senior engineer. This instantly-useful book distils the principles of professional coding into one comprehensive and hands-on beginner's guide.You'll start with a jargon-free primer to coding fundamentals that teaches you to think about abstractions, consider your fellow engineers, and write code that can recover from errors. Next, you'll dive into specific techniques and practices. You'll run through common coding practices to learn when to apply the right technique to your problemand which might be best avoided! All practices are illustrated with annotated code samples written in an instantly recognizable pseudocode that you can relate to your favourite object-oriented language. By the time you're done, you'll be writing the kind of readable, reusable, and testable code that's the mark of a true software professional.about the readerFor coders looking to improve their experience in professional software development.about the authorTom Long is a software engineer at Google. He works as a tech lead, mentoring and teaching professional coding practices to new graduates and beginner software engineers.

    Preis: 49.21 € | Versand*: 0 €
  • Welche Funktionen bietet ein moderner Code-Editor für die Entwicklung von Software und Programmierung?

    Ein moderner Code-Editor bietet Funktionen wie Syntax-Highlighting, Autovervollständigung und Code-Faltung, um die Programmierung effizienter zu gestalten. Er ermöglicht auch das Debugging von Code, das Verwalten von Projekten und das Arbeiten mit verschiedenen Programmiersprachen. Darüber hinaus bieten viele Code-Editoren Integrationen mit Versionskontrollsystemen und anderen Tools zur Verbesserung der Entwicklungsprozesse.

  • Was sind die grundlegenden Funktionen von Variablen in der Programmierung?

    Variablen in der Programmierung dienen dazu, Werte zu speichern und diese später wieder abzurufen. Sie ermöglichen es, Daten zu verarbeiten, zu manipulieren und zu verwalten. Durch Variablen können Programme flexibel gestaltet werden, da sie es erlauben, auf unterschiedliche Eingaben zu reagieren.

  • In welcher Programmiersprache wurde der C-Compiler programmiert?

    Der C-Compiler wurde ursprünglich in der Programmiersprache C geschrieben. Später wurde er jedoch in verschiedenen anderen Sprachen wie C++, Java und Python neu implementiert.

  • Zu welcher Programmiersprache gehört der Code?

    Leider kann ich den Code nicht sehen, daher kann ich nicht sagen, zu welcher Programmiersprache er gehört.

Ähnliche Suchbegriffe für VCPP:


  • Quality Code: Software Testing Principles, Practices, and Patterns
    Quality Code: Software Testing Principles, Practices, and Patterns

    Test-driven, test-first, and test-early development practices are helping thousands of software development organizations improve their software. Now, in Quality Code: Software Testing Principles, Practices, and Patterns, Stephen Vance builds on all that’s been learned about test-driven development, helping you achieve unprecedented levels of first-time quality. Using real-world code examples, this guide introduces patterns, principles, and more than two dozen detailed techniques for testing any software system more fully, effectively, and painlessly. Vance presents a conceptual framework to help you focus your efforts and design recommendations for improving testability across the software lifecycle, and also provides hands-on guidance to simplify testing of the full spectrum of code constructs. You’ll learn how to choose the best testing techniques for every situation, from the most common scenarios to threading. Two complete case studies put it all together, walking you through testing a brand-new Java application and an untested “legacy” JavaScript jQuery plugin. Whether you’re developing cutting-edge code for a new start-up, or maintaining an unruly old system, this guide will help you deliver exactly what you need: quality code.   • Simplify unit testing of all your code—and improve integration and system testing • Delineate intent and implementation to promote more reliable and scalable testing • Overcome confusion and misunderstandings about the mechanics of writing tests • Test “side effects,” behavioral characteristics, and contextual constraints • Understand subtle interactions between design and testability—and make them work for, not against, you • Discover core principles that guide your key testing decisions • Explore testing getters/setters, string handling, encapsulation, override variations, visibility, singleton patterns, error conditions, and more • Reproduce and test complex race conditions deterministically  

    Preis: 20.32 € | Versand*: 0 €
  • Clean Code: A Handbook of Agile Software Craftsmanship
    Clean Code: A Handbook of Agile Software Craftsmanship

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it.What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.Readers will come away from this book understandingHow to tell the difference between good and bad codeHow to write good code and how to transform bad code into good codeHow to create good names, good functions, good objects, and good classesHow to format code for maximum readabilityHow to implement complete error handling without obscuring code logicHow to unit test and practice test-driven developmentThis book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.

    Preis: 29.95 € | Versand*: 0 €
  • Code: The Hidden Language of Computer Hardware and Software
    Code: The Hidden Language of Computer Hardware and Software

    What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

    Preis: 13.9 € | Versand*: 0 €
  • Effective Debugging: 66 Specific Ways to Debug Software and Systems
    Effective Debugging: 66 Specific Ways to Debug Software and Systems

    Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools.   Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging.   Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain.   Key features include High-level strategies and methods for addressing diverse software failuresSpecific techniques to apply when programming, compiling, and running codeBetter ways to make the most of your debuggerGeneral-purpose skills and tools worth investing inAdvanced ideas and techniques for escaping dead-ends and the maze of complexityAdvice for making programs easier to debugSpecialized approaches for debugging multithreaded, asynchronous, and embedded codeBug avoidance through improved software design, construction, and management

    Preis: 24.6 € | Versand*: 0 €
  • Was sind die häufigsten Fehlerquellen beim Debugging von Software?

    Die häufigsten Fehlerquellen beim Debugging von Software sind unvollständige oder ungenaue Informationen über den Fehler, unzureichende Testszenarien und unerwartete Interaktionen zwischen verschiedenen Teilen des Codes. Es ist wichtig, systematisch vorzugehen, alle möglichen Ursachen zu überprüfen und sich nicht zu sehr auf eine vermeintliche Lösung zu versteifen. Zudem kann unzureichendes Verständnis des Codes oder der Programmiersprache zu Fehlinterpretationen und falschen Annahmen führen.

  • Wofür werden Variablen in der Programmierung verwendet und wie können sie dabei helfen, den Code flexibler und wartungsfreundlicher zu gestalten?

    Variablen in der Programmierung werden verwendet, um Werte oder Daten temporär zu speichern und zu verarbeiten. Sie helfen dabei, den Code flexibler zu gestalten, da Werte an verschiedenen Stellen im Code wiederverwendet und geändert werden können. Zudem erleichtern Variablen die Wartung des Codes, da Änderungen an einem Wert nur an einer Stelle vorgenommen werden müssen.

  • Was ist der Unterschied zwischen Hardware-Programmierung und Software-Programmierung?

    Hardware-Programmierung bezieht sich auf das Schreiben von Code, der direkt auf Hardware-Komponenten wie Mikrocontrollern oder FPGA-Chips ausgeführt wird. Dies erfordert ein tiefes Verständnis der Hardware-Architektur und der Register-Level-Programmierung. Software-Programmierung hingegen bezieht sich auf das Schreiben von Code, der auf einem Betriebssystem oder einer virtuellen Maschine ausgeführt wird. Hier liegt der Fokus auf der Entwicklung von Anwendungen und der Nutzung von vorhandenen Software-Bibliotheken und APIs.

  • Mit welcher Programmiersprache kann Software programmiert werden?

    Es gibt viele Programmiersprachen, mit denen Software entwickelt werden kann. Einige der bekanntesten Programmiersprachen sind Java, C++, Python, JavaScript und Ruby. Jede dieser Sprachen hat ihre eigenen Stärken und Einsatzgebiete, so dass die Wahl der Programmiersprache von den Anforderungen des Projekts und den persönlichen Vorlieben des Entwicklers abhängt.

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